The combat feels different with each unique weapon, however, I would have appreciated a few more Kemonos/Monsters to fight as it does start to feel slightly repetitive towards the late game. Wild Hearts very clearly takes a lot of inspiration from the Monster Hunter games but has done a fantastic job of elevating the gameplay into something fresh. Best With Friends - Joshua Stevens-Shachar Performance issues are a recurring drawback as well. The scenery of Azuma is gorgeous and the Kemono have astonishingly stunning designs, but there just isn't enough variety and their movesets can often be repetitive. It goes for some truly terrific and original ideas to reinvigorate the core gameplay, like its Karakuri systems and nature-inspired creatures. In the monster-hunting genre, it's hard to follow a title like Monster Hunter, but Wild Hearts knew it had big shoes to fill. Great Ideas But Not Quite Ready At Launch - Dennis Moiseyev
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |